ESAGAMES Network Defense · Live Debug · On-Demand Capture
ESAGAMES Live Debug
Capture only the traffic for one player IP or subnet, keep it in memory, and evaluate each inbound packet against the active XDP rule order. Green means the packet would pass, red means the first matching rule would drop it.
Checking access policy...
No remote dedicated nodes configured.
Capture Filters
Blank destination defaults to the active protected destination on the selected interface.
Use this page when a player says they cannot connect. Start capture, reproduce the problem, then read the live rule path for each observed packet.
Live Decision Stream
Ingress packets are evaluated against the active runtime profile. Outbound replies are shown separately when they are observed.
Session Snapshot
Latest control-plane state, capture messages, and event backlog.
No live debug session is running.