ESAGAMES Network Defense · XDP Lab · Generic SKB Mode
ESAGAMES Anti-DDoS Console
Operational control surface for validating, attaching, and rolling back ESAGAMES XDP protection profiles on lab interfaces. Protected destinations are activated one at a time with no automatic bootstrap.
Checking access policy...
No remote dedicated nodes configured.
Validate scope, pick profiles, and attach or roll back protection without leaving the main board.
ProfilesEdit reusable service bundles, assign them to targets, inspect diff previews, and persist changes safely.
FleetReview node health, config drift, maintenance state, API access policy, and rollout posture.
IncidentTrack active alerts, recent attach failures, hot destinations, and emergency detach workflows.
Destination Workspace
Focus the console on one destination IP, either by following the selected target or by overriding it for a custom per-IP runtime profile.
The live graph follows the selected target destination IP unless you override it here.
Rapid Rule Builder
Launch an ephemeral ESAGAMES shield rule straight from the console without editing the base config.
Custom mode keeps the Action and TCP Connection State fields fully manual.
Build an ephemeral rule here to validate or attach it on top of the selected target.
Live Telemetry
Watch per-rule hits, packet volume, and live activity after a protection profile is attached.
Lab Harness
Create a disposable veth pair and replay matching demo traffic into the live charts without touching real interfaces.
No disposable lab pair is running.
Connection Debug
Trace a player source IP or subnet through the active profile and see which rules would match, in exact runtime order.
Run a trace to see which rule would pass or drop a player and which lower-priority rules would also match.
Protected Targets
Select exactly one protection target before attaching.
Rule Preview
Compile and inspect the exact runtime profile before activation.
Fleet rollout is only used when a remote node scope is selected. Maintenance nodes are skipped automatically.
Select a target and click Validate Target.
Interface Status
See local state, one dedicated, or the fleet aggregate depending on the selected node scope.
Live Debug
Packet capture, blocked-pass visibility, and player troubleshooting now live on the dedicated debug page instead of the old inline trace form.
Runtime Profile Selection
Use the console to include or remove shared profiles for the current workspace. Structured editing, assignments, diff preview, and shared saves now live on the dedicated profiles page.
Profile Library
Click a card to toggle that shared bundle into the current runtime workspace.
Direct Rule Editor
Click a rule above to edit its full JSON here, then save it back into the shared profile.
Operations Log
Results returned by the shared ESAGAMES Anti-DDoS control plane and its managed node agents.
console ready